Bunny Animation Flameling Animation Legged Character Animation In today's animation exercise we were tasked with personifying the bouncing ball we had done last week with various appendages, I chose to do bunny ears, flames and legs. The bunny one seems quite cheerful as the bounce is quite cartoonish and cute. The flame one I decided to add some ash fallout when he impacted the ground and for the legged character I decided to exaggerate the length of their leg as well as making it go at funny angles when the character impacted the floor to emphasise the discomfort and sudden impact and the effect it would have on the legs.
Hi Jennifer,
ReplyDeleteThat's the first OGR out bof the way, congrats.
Phyllis is an interseting city in regards to composition and the interplay of shapes and distance.
Rather than a supernatural aura I would suggset that Phyllis is more seductive, visitors fall in love with it , now, that may have dark connotations. Especially when the text starts talking about the fleeting nature of the environment.
For your "queens look at the examples of Soviet sculpture for a sense of majesty and strength.
In regards to classicism there are plenty of examples of neo-classicism to draw upon but think about how you can add something to a familiar concept. Light seems to be import in Phyllis, as well a variety of materials. The description seems to suggest an illusory city that isn't quite there unles you focus on particular fragments. How do you think you could suggest this fleeting nature?
Is the city real or a series of fragmented memories?
In respects to your thumbnails I would like to see some more drawn with a frame, as animators and artists we are restricted to certain boundaries this will aid your compositions and enable you to think like a cinematographer.