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Showing posts with the label Maya

Maya Workshop 4

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Today we worked on animation, lighting and rendering items making several renders of the same image so that we could see problems in textures and fine tune them as well. I also have a better understanding of how to make constraints and expressions with wheels.

Maya Workshop 3

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Today we went through the process of texturing the tutorial car, including going through glass objects and such.  We also worked on rigging a little bit, making an expression so that the car wheels would automatically rotate as the car was moved to prevent extra work being needed to animate for the animate. It took me longer to understand this and I thusly fell behind during the lesson so I will watch and follow the video tutorial in my own time.

Lego Car Assignment

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This is one of the cars I have made, to look like a pick-up truck. I need to work on making some more customised blocks for the Delorean due to the vents on the back.

Maya Workshop 2

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Today we practiced Mirroring, moving the pivot point, importing and adding assets to structure in order to make a lego car, this weeks assignment is to make a predesigned car out of the assets we have made and have been given as well as a car of our choosing, I am thinking of doing the Delorean from the film 'Back to the Future' or perhaps an Arriva bus.

Block Placement Variations Assignment

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First set of evidence of playing with the placement of the blocks as well as creating new blocks mainly inspired by the Tetris game. 

Maya Workshop 1

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A pre-introduction to maya using examples of building blocks. Assignment for after this workshop is to make more variations of arrangements of the building blocks using snapping. With more, or less building blocks.